Designed for harm: Affordances, AI and gendered harm in gaming

Designed for harm: Affordances, AI and gendered harm in gaming

20 August 2026

This working paper examines how platform design and AI in gaming facilitate gendered harm. Despite representing half of the gaming population, women face persistent toxicity. The report evaluates current content-focused governance and advocates for structural accountability frameworks, citing EU and UK regulatory models as effective examples.

 

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